Download PDF by Oliver Schreer, Peter Kauff, Thomas Sikora: 3D Videocommunication: Algorithms, concepts and real-time

By Oliver Schreer, Peter Kauff, Thomas Sikora

ISBN-10: 047002271X

ISBN-13: 9780470022719

ISBN-10: 0470022728

ISBN-13: 9780470022726

The 1st publication to provide an entire assessment of 3D video know-how, 3D Videocommunication offers either theoretical research and implementation concerns. The editors of this e-book are all key figures within the improvement of this new box and feature introduced jointly a couple of key specialists to supply an essential evaluate of 3D Video and the comparable communications applied sciences presently less than improvement.

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Extra info for 3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication

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A local paper, the Privilegirte Wöchentliche Gemeinnützige Nachrichten von und für Hamburg wrote in a review: It is most admirable. The visitor finds himself at the same spot on which the artist stood to make his sketch, namely on the roof of a mill, and from here has a most felicitous view of this great city and its environs in superb perspective. I would estimate that the viewer stands at a distance of some six paces from the exquisitely fashioned painting, so close that I wanted to reach out and touch it - but could not.

The chosen approach, generally known as the multiview profile (MVP), can be regarded as an extension of the temporal scalability tool. It encodes the left-eye view as a base layer in conformance with the MPEG-2 Main Profile (MP), thus providing backwards-compatibility to ‘conventional’ 2D digital TV receivers. The right-eye view is encoded as an enhancement layer using the scalable coding tools with additional prediction from the base layer. While MPEG-2 has become the underlying technology for 2D broadcast TV worldwide, the multiview profile (MVP) has not found its application in any commercially available services so far.

As the required left- and right-eye views are only generated at the 3D TV receiver, their appearance in terms of parallax (and thus perceived depth impression) can be adapted to the particular viewing conditions. This allows one to provide the viewer with a customized 3D experience that is comfortable to watch on any kind of stereoscopic or autostereoscopic, single- or multiple-user 3D TV display. • 2D-to-3D conversion techniques based on ‘structure from motion’ approaches can be used to convert already recorded monoscopic video material to 3D (Faugeras et al.

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3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication by Oliver Schreer, Peter Kauff, Thomas Sikora


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